This paper is under review in 13th International Conference on Computer Supported Collaborative (CSCL 2019). Here is the abstract. Author: Xiaozhou Deng, Danli Wang, Qiao Jin n this paper, we present CoproStory, a collaborative tangible programming tool to support children learning programming. In recent years, many collaborative tangible programming tools were developed for children. Compared to the … Read more
This poster has been accepted in Ubicomp 2018 Author: Qiao Jin, Danli Wang, Fang Sun In this paper, we present TanCreator, a tangible authoring tool which facilitates children to create games based on Augmented Reality (AR) and sensor technologies. Combining AR elements and sensors in games bridges virtual world with realistic surroundings closely together, providing more … Read more
Cubillo J, Martín S, Castro M, et al. A learning environment for augmented reality mobile learning[C]// Frontiers in Education Conference. IEEE, 2015:1-8. Juan C, Canu R. Augmented Reality Interactive Storytelling Systems Using Tangible Cubes for Edutainment[C]// Eighth IEEE International Conference on Advanced Learning Technologies. IEEE Computer Society, 2008:233-235. Mesia N S, Sanz C, Gorga G. … Read more
Commercial Programming Products for Children
Heun V, Kasahara S, Maes P. Smarter objects: using AR technology to program physical objects and their interactions[C]// CHI ’13 Extended Abstracts on Human Factors in Computing Systems. 2013:961-966. Bouchard D, Daniels S. Tiles that talk: Tangible templates for networked objects[C]// International Conference on Tangible. ACM, 2015:197-200. Marco J, Cerezo E, Baldasarri S, et al. … Read more
Comparing Children’s Crosshair and Finger Interactions in Handheld Augmented Reality: Relationships Between Usability and Child Development
Radu I, Macintyre B, Lourenco S. Comparing Children’s Crosshair and Finger Interactions in Handheld Augmented Reality: Relationships Between Usability and Child Development[C]// The the, International Conference. 2016:288-298.
i J, Demir A, Paradiso J A. Code Collage: Tangible Programming On Paper With Circuit Stickers[C]// CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2017:1970-1977. Yashiro T, Harada Y, Mukaiyama K. Plugramming: A Tangible Programming Tool for Children’s Collaborative Learning[J]. 2017:398-409. Goyal S, Vijay R S, Monga C, et al. Code Bits: … Read more
G Culbertson,E Andersen,W White,D Zhang,Jung M. Crystallize: An Immersive, Collaborative Game for Second Language Learning[C]// ACM Conference on Computer-Supported Cooperative Work & Social Computing. 2016.
Earth-Sun relationships Shelton B E, Hedley N R. Using augmented reality for teaching Earth-Sun relationships to undergraduate geography students[C]// Augmented Reality Toolkit, The First IEEE International Workshop. IEEE, 2002:8 pp. ARDental Folguera F, Juan M C, Herrero A, et al. Introducción a una nueva dimensión en la morfología dentaria: ARDental (Realidad Aumentada Dental)[J]. Gaceta Dental … Read more
This long paper is still in preparation. Here is the abstract. Author: Qiao Jin, Danli Wang Teaching children programming using tools based on TUI is an effective way to foster children’s computational thinking ability. MazeRobot is a tangible programming system designed for children of grades 1-3 with tangible input and output. Our system consists of three parts: a robot car, … Read more