Qiao (Georgie) Jin

Hi! I am a 4th-year Computer Science PhD student from Grouplens Research Center at the University of Minnesota. I am luckily adviced by Prof. Lana Yarosh. My research focuses on using AR/VR/MR to support remote education, collaboration and social connection. [See My Resume]

Qiao (Georgie) Jin

My News

April 15, 2023: Two papers were accepted by IDC 2023 WIP.
Jan 15, 2023: Two first-author papers were accepted by CHI 2023.
Oct 8, 2022: Our work “Be a Lighting programmer”: Supporting Children Collaborative Learning through Tangible Programming System” was accepted by IJHCI.
May 3, 2022: Presented our Educational VR work in CHI 2022, New Orleans.
Feb 10, 2022: Our work “How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education” was accepted by CHI 2022.
Aug 20, 2021: Our work “MoMoBot: Social Robots for Remote Communication” got Best Toio Award in UIST’21 SIC.
June 26, 2021: Present the position paper “Playing for Real: Opportunities of Using AR to Empower the Remote Playing for Distributed Family” in IDC’21 Smart Toys workshop.
Apr 27, 2020: Our paper "VWorld: an Immersive VR System for Learning Programming" was accepted by IDC 2020.

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Selected Publications

[1] Qiao Jin, Ye Yuan, Svetlana Yarosh. 2023, Socio-technical Opportunities in Long-Distance Communication Between the Siblings with a Large Age Difference. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23).  https://doi.org/10.1145/3544548.3580720
[2] Qiao Jin(co-first author), Yu Liu (co-first author), Ruixuan Sun, Chen Chen, Puqi Zhou, Bo Han, Feng Qian, Svetlana Yarosh. 2023, Collaborative Online Learning with VR Video: Roles of Collaborative Tools and Shared Video Control. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23). https://doi.org/10.1145/3544548.3581395
[3] Qiao Jin, Yu Liu, Svetlana Yarosh, Bo Han, Feng Qian. How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI ’22). ACM, Article 563, 1–17. https://doi.org/10.1145/3491102.3517542 
[4] Qian Xing, Xinyuan Wang, Qiao Jin, Danli Wang,. 2023. Be a Lighting programmer: Supporting Children Cooperative Learning through Tangible Programming System. International Journal of Human-Computer Interaction. 2023. https://doi.org/10.1080/10447318.2022.2163783
[5] Saba Kawas, Ye Yuan, Akeiylah DeWitt, Qiao Jin, Susanne Kirchner, Abigail Bilger, Ethan Grantham, Julie A. Kientz, Andrea Tartaro, Svetlana Yarosh. Another Decade of IDC: Examining and Reflecting on Values and Ethics. In the 2020 ACM Interaction Design and Children Conference (IDC’20). ACM, 205–215. https://doi.org/10.1145/3392063.3394436 
[6] Ze Li, Tingting Wang, Qiao Jin. Training Manual for Computational Thinking. Beijing, ChinaYouth Publishing House, Jan. 2020.
[7] Qiao Jin, Danli Wang. MazeRobot: A Tangible Embedded System to Help Children Learn Programming. The 15th CCF Conference on China Human-Computer Interaction (CHCI’19). 

Selected Awards and Honors

UIST Best Toio Award, Students Innovation Contest of the ACM Symposium on User Interface Software and Technology (UIST), 2021
Gage Travel Award of University of Minnesota, 2019
China National Scholarship, 2018
Ubicomp Student Travel Award, 2018
Outstanding Student of University of Chinese Academy of Sciences, 2017 – 2019

Outstanding Graduates of Shandong Province, China, 2016

Chinese Computer Federation (CCF) Outstanding Undergraduate Award, 2015
Dean Scholarship, Shandong University, 2015

The First Prize in National Undergraduate Scientific and Technological Innovation Project, 2015