[1] Qiao Jin, Yu Liu, Svetlana Yarosh, Bo Han, Feng Qian. How Will VR Enter University Classrooms? Multi-stakeholders Investigation of VR in Higher Education. The 2021 ACM CHI Conference on Human Factors in Computing Systems (CHI’22).
[2] Qiao Jin, Yu Liu, Ye Yuan, Svetlana Yarosh, Evan Suma Rosenberg. VWorld: an Immersive VR System for Learning Programming. In the 2020 ACM Interaction Design and Children Conference (IDC’20, WIP).
[3] Ze Li, Tingting Wang, Qiao Jin. Training Manual for Computational Thinking. Beijing, ChinaYouth Publishing House, Jan. 2020.
[4] Saba Kawas, Ye Yuan, Akeiylah DeWitt, Qiao Jin, Susanne Kirchner, Abigail Bilger, Ethan Grantham, Julie A. Kientz, Andrea Tartaro, Svetlana Yarosh. Another Decade of IDC Research: Examining andReflecting on Values and Ethics . In the 2020 ACM Interaction Design and ChildrenConference (IDC’20).
[5] Qiao Jin, Danli Wang, Xiaozhou Deng. MazeRobot: A Tangible Embedded System to Help Children Learn Programming. The 15th CCF Conference on China Human-Computer Interaction (CHCI’19). [pdf]
[6] Xiaozhou Deng, Danli Wang, Qiao Jin. CoProStory: A Tangible Programming System for Children’s Collaboration. In the 13th International Conference on Computer Supported Collaborative (CSCL 2019).[pdf]
[7] Xiaozhou Deng, Danli Wang, Qiao Jin. ARCat:A tangible programming tool for DFS algorithm teaching. In the 2019 ACM Interaction Design and Children Conference (IDC 2019, WIP).[pdf]
[8] Qiao Jin, Danli Wang, Xiaozhou Deng, Nan Zheng, Steve Chiu. AR-Maze: A Tangible Programming Tool for Children Based on AR Technology. In the 2018 ACM Interaction Design and Children Conference (IDC’18, WIP).[pdf]
[9] Qiao Jin, Danli Wang, Fang Sun. TanCreator: A Tangible Tool for Children to Create Augmented Reality Games. In the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp’18, Poster).[pdf]
[10] Xiaozhou Deng, Danli Wang, Qiao Jin. TLogic: A Tangible Programming Tool to Help Children Solve Problems. In the 12th International Conference on E-Learning and Games (Edutainment 2018).[pdf]