I’m Qiao Jin

I am a first-year PhD student from the University of Minnesota. My research interest broadly lies in Human Computer Interaction (HCI) and I'm currently interested in tangible interaction and innovative-technology based learning. I am generally interested in applying 3D virtual environment, sensors, AR/VR, embedded system, and machine learning to assist user's learning process, especially in the computer science education.

I'm Qiao Jin

Publications and Manuscripts

[1] Qiao Jin, Danli Wang, Xiaozhou Deng, Nan Zheng, Steve Chiu. AR-Maze: A Tangible Programming Tool for Children Based on AR Technology. In the 2018 ACM Interaction Design and Children Conference (IDC 2018 )(WiP).[pdf]
[2]Qiao Jin, Danli Wang, Fang Sun. TanCreator: A Tangible Tool for Children to Create Augmented Reality Games. In the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2018 )(Poster).[pdf]
[3] Xiaozhou Deng, Danli Wang, Qiao Jin. CoProStory: A Tangible Programming System for Children’s Collaboration. In the 13th International Conference on Computer Supported Collaborative (CSCL 2019)(Full Paper).[pdf]
[4] Xiaozhou Deng, Danli Wang, Qiao Jin. TLogic: A Tangible Programming Tool to Help Children Solve Problems. In the 12th International Conference on E-Learning and Games (Edutainment 2018)(Full Paper).[pdf]
[5] Xiaozhou Deng, Danli Wang, Qiao Jin. ARCat:A tangible programming tool for DFS algorithm teaching. In the 2019 ACM Interaction Design and Children Conference (IDC 2019)(WiP).
[6] Qiao Jin, Danli Wang, Xiaozhou Deng. MazeRobot: A Tangible Embedded System to Help Children Learn Programming (Full Paper). In Preparation.
[7] Danli Wang, Qiao Jin, Steve Chiu. A Comparative Study of Virtual and Traditional Training Based on User’s Cognition and Experience (Full Paper). In Preparation.

Patents and Copyrights

[1] Danli Wang, Qiao Jin, Xiaozhou Deng, A Tangible Programming Tool Based on AR Technology,
2017.12.18, China, 201711381394X (Patent)
[2] Danli Wang, Xiaozhou Deng, Qiao Jin, A Tangible Programming System for Childrens
Collaboration,2017.12.18, China, 2017113813653 (Patent)
[3] Qiao Jin, Jingda Yang, Yuan Xin, Qingchun Wang, Weisheng Kong, A Landscape Precise Navigation
System, 2015.01.05, China, 2015SR089429 (Copyright)
[4] Danli Wang, Qiao Jin, A Tangible Programming System for Children based on Android, 2019.02.18, China, 2018R11L1373431 (Copyright)

Selected Awards and Honors

National Scholarship 2018 (Highest level of scholarship set by the government of China)
UbiComp 2018 Student Travel Grant 2018
Outstanding Student of University of Chinese Academy of Sciences 2017 – 2018 (Two years in a row)
Outstanding Graduates of Shandong Province 2016 (Highest honor for graduate set by the government of Shandong)
The Chinese Computer Federation (CCF) Outstanding Undergraduate Award 2015 (Top 100 students in all junior and senior years of computer science undergraduate in China)
Dean Scholarship 2015 (Top 10 of all grades in computer science department)
The First Class Scholarship of Shandong University 2014 – 2015 (Two years in a row)
Outstanding Student Leaders of Shandong University 2013 – 2015 (Three years in a row)
Shandong University’s 10 Most Influential Student 2015 (Top 10 of all students in Shandong University)
The First Prize in Undergraduate Scientific and Technological Innovation Project 2015
The First Prize in Mathematical Contest in Modeling of Shandong University 2015
Honorable Mention in the Interdisciplinary Contest in Modeling (ICM) 2015
The Second Prize in China Undergraduate Mathematical Contest in Modeling (CUMCM) 2014 (Top 5.7% of more than 25,000 teams)
The First Prize in Qilu Software Design Competition 2014 (Top 10% of 469 teams)

Miscellaneous

Academic Service

Student volunteer of UbiComp/ISWC in Singapore.

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Teaching Experience

Taught scientific innovation practice class in Beijing 35th Middle School.

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Extracurricular Activities

Enjoy singing, playing zither and
skiing.

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See My Curriculum Vitae

If you are interested in my research experience, please click here to see my curriculum vitae