Designing Collaborative Technology for Intergenerational Social Play over Distance

Collaborative social play not only offers entertainment but also acts as a powerful catalyst in nurturing intergenerational relationships and fortifying community ties. In order to explore user preferences and interaction dynamics within this context, this study investigates remote intergenerational communication through an analysis of 15 groups (16 families of parents and children). Focusing on collaborative … Read more

Field Trial of a Tablet-based AR System for Intergenerational Connections through Remote Reading

Prior work has explored various technology designs to support intergenerational communications and connections through remote activities such as reading or play. However, few works have explored these technologies outside the family settings. In this work, we aimed to understand how technology can support social connectedness through remote activities, by investigating the use of a tablet-based … Read more

Exploring Embodied Approaches for Large Age Gap Sibling Communication through Technology Probes

Large age differences and geographic distance between siblings can often hinder the development of close relationships, as they may have different social circles and schedules. Younger siblings may also have limited access to digital technology, which can further complicate communication and interaction between them. In this paper, we developed two technology probes, Haptic Bubble and … Read more

Shape of Music: AR-based Tangible Programming Tool for Music Visualization

Integrating music into Computer Science (CS) education can stimulate children’s creativity, change the stereotypical perspective of CS, and encourage women, ethnic or cultural minorities involved in the Computer Science area. In this paper, we use Augmented Reality (AR) technology to design a tangible programming system – AR-MPro for children, acting as a bridge between programming … Read more

CoAR-Maze: empowering children’s collaborative tangible programming in augmented reality

As an effective way to develop children’s computational thinking, programming education has been intensively studied by scholars. Among them, tangible programming is more in line with children’s cognitive development and inherently supports collaborative learning. However, most of the tangible programming systems fall short in effectively stimulating active collaboration among children effectively. In this paper, we … Read more

“Be a Lighting Programmer”: Supporting Children Collaborative Learning through Tangible Programming System

In order to cultivate children’s computational thinking, researchers have developed many excellent programming systems. Among them, the tangible programming systems combined with graphic output have been widely accepted because of the intuitive input method and diversified visual feedback. However, few of them support collaborative learning or programming. Little is known about children’s experiences, emotional states … Read more

A wearable device for treatment for the voice disorder spasmodic dysphonia

Spasmodic dysphonia (SD) is a voice disorder that leads to strained or choked speech. SD is unresponsive to speech therapy. currently, the primary treatment is Botulinum toxin injection that provides temporary symptom relief. The preliminary work showed that voice quality in SD improves when vibrotactile stimulation (VTS) is applied to the larynx as a form of non-invasive … Read more

MoMoBot: Social Robots for Remote Communication

Social connections are known to have a long-term positive impact on human health and well-being. Strong social connections can help reduce loneliness and lead to an increased chance of longevity. Friends and family play an important role in people’s social life, as they provide a variety of support through shared activities and companionship. However, for … Read more

MazeRobot: A Tangible Embedded System to Help Children Learn Programming

Teaching children programming using tools based on Tangible User Interface (TUI) is an effective way to foster children’s computational thinking ability. MazeRobot is a tangible programming system designed for children of grades 1-3 with tangible input and output. Our system consists of three parts: a robot car, programming blocks and a map with some manipulatives. … Read more

AR-Maze: A Tangible Programming Tool for Children Based on AR Technology

Programming is an effective way to foster children’s computational thinking. We present AR-Maze, which is a novel tangible programming tool using Augmented Reality (AR) technology for young children. AR-Maze superposes constant feedback on the physical world and maintains a positive, low-cost learning environment. Using this system, children could create their own programs by arranging programming … Read more